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[Info] Battle Training Ground and New 2A Monster Notice 2021.04.23

Greetings from the Summoners War Dev Team!

 

We hope you've been doing well, it's been a while since our last dev note!

In today's note, we would like to talk about the new update that the team is working on to release in late April.

 

Please continue to read below for the details!

 

▶ Battle Training Ground

 

Please take a look at the image first.

 

 

The walls of the building can move around, and the building has a feeling of a magical structure.

Due to this magical characteristic, the inside of the building has a wide range of space - where different types of battles happen!

 

 

The Battle Training Ground is a building where you can try out virtual battles using various monsters in a special dimension space. It is a space where Summoners can study and understand the characteristics of monsters in more depth.

This content will be especially helpful and be fascinating to the new Summoners who have recently joined the game in time of our 7th anniversary, since they can play battles to try out and utilize various monsters and their skills. But trust us, this will also be a fun place for our existing Summoners, too!

 

This building can be purchased when a Summoner reaches Lv. 21 via [Shop]>[Building] Menu.

 

 

This Battle Training Ground has few characteristics that are different from that of existing battles.

Let's see what they are!

 

▶ Battle Training Ground Characteristics

- [#1] A battle is played with the "designated ally monsters" placed in the deck.

Please see the following image for a better understanding.

 

You will see the UI screen showing the battle list as above when you enter the Battle Training Ground. Do you see anything different from the existing battle scene?

All of the ally and enemy monsters are placed in each battle list!

 

Unlike the existing battles that happen using the monsters you possess, you will enter battles with a set of given monsters. These monsters will have preset stats to suit each stage.

 

We've named the content [Mock Battle] because you will be playing battles with the monsters you don't own in a special dimension!

Your arena glory building effects will not be applied, and the monster's leader skill will also not be applied.

 

- [#2] Mock Battle can be played manually, and no Energy will be used.

: It is fun to clear the content, but with this new content, clearing with the minimum turns through strategic gameplays will be challenging. Thus we decided to set the amount of Energy cost to zero!

You will be able to clear the battles you’ve already cleared again and use no Energy, please feel free to challenge yourself and try out various conditions within the stages.

 

- [#3] Enter Mock Battle while running the Repeat Battle!

: We all know you want to keep farming while trying out this new content. Don’t worry, you will be able to enter and play Mock Battle while the repeat battle is on.

 

We designed this battle training ground content to provide users with the fun of playing with the new monster composition that you may have not tried yet and efficiently using the skills of monsters with various concepts.

We believe our Summoners will be able to feel a new type of fun while using the monsters that they do not own or they did not build yet without worrying about spending too much Energy.

 

The monster deck will differ according to the concept, but battle style of 5 vs 5, 4 vs 4, 3 vs 3 and many others will be available. 

 

▶ Battle Training Ground Rewards

- Each Mock Battle will have three clear missions, and you will receive a reward whenever you clear each mission for the first time.

The Mock Battles that will be introduced via this update will have clear missions related to the turns used to clear. Each Mock Battle will have different clear missions requiring different number of turns.

With this mission, it will be important to consider how to clear the battle within the turns by using the skills efficiently.

 

Now, here is the list of rewards available.

(The number of turns set as the clear condition is different for each mock battle stage.)

New mock battles will be updated continuously through future updates.

The mock battle to be added with the upcoming update will have the same condition, “win a battle within the specified number of turns”, and we plan to add new clear conditions as well.

 

Now that we know the characteristics of the Battle Training Ground and the available rewards, let us walk you through how the mock battle will proceed through specific examples.

 

▶ Battle Training Ground Detailed Example

 

The above image shows the mock battle preparation screen with the title of [Supply Blocked].

You can tap the monster’s thumbnail to check the monster info, so make sure to check out the skills if you are assigned with the monsters you are not familiar with.

 

Let’s check their main skills and see how the battle will proceed!

 

For the enemy monsters, there is Briand who can revive his ally and Cogma who can grant various harmful effects like Continuous Damage, Defense Break and Stun.

 

You may be able to carry out the battle as follows:

1) Use Shannon’s [Pep Talk] skill to increase the ally monsters’ ATK and DEF.

2) Use Theomars’ [Triple Crush] to attack Briand with a revival skill.

3) Use Elucia’s [Purify] to cleanse the harmful effects that Cogma may grant.

 

There is never one answer to clear battles, and we are excited to each one of you coming up with your own strategy!

 

 

This is the battle scene you will see when you start the battle. Make sure to check it out for yourself in the game.

 

We would like to go over few rules before talking about another update news.

 

Q. Where can I find the Battle Training Ground?

A. Install the Battle Training Ground first by going to [Shop > Building] Menu. This building can be installed when you reach Summoner Lv. 21 or higher.

 

Q. What can I do in the Battle Training Ground?

A. 1. You will enter a battle with a set of designated ally monsters.

2. Battles can be played manually.

: Since this content is designed to try out and experience battles, auto play is not available.

3. No Energy will be consumed.

4. You can enter Mock Battle while the Repeat Battle is on.

5. Each mock battle’s clear reward is available only once.

 

Please stay tuned for the Battle Training Ground and utilize it well to learn and understand the characteristics of monsters and their skills.

 

 

Now, let’s talk about the new 2nd Awakening (2A) Monster that will be added to the game with the Battle Training Ground!

 

▶ New 2A Monster: High Elemental

 

Wow! 2A High Elemental looks so strong and powerful, like a dignified empress sitting on the throne.

2A High Elemental will appear in the Ellunia Dimension where Fairy and Pixie reside in.

 

You may wonder what kind of skills they will have. Please take a sneak peek of the skills below!

 

Please check out other remaining attributes and their skills after the update in the game.

As you can see, Shren’s Mystical Blood Transfusion changes to a passive skill when 2nd awakened.

This skill will be able to help Shren recover her and the target ally monster’s HP every turn, making her to be useful in battles where a decent healing is needed.

 

Khali is already well used in various content such as Guild Battle, Siege Battle and Dragon’s Lair with her attack that ignores the enemy’s Defense. We hope she will be loved by more users with the 2nd awakening. Moreover, we have designed the 2A Skills so other attributes can also be favored by the users, so please stay tuned.

 

Please check the table below to see how the stage will be formed in the 2A Dungeon.

This is all we have for today!

We hope you are excited to test out the new content we discussed in this note.

The developer's note is intended to help you understand the upcoming updates in advance. 

As development and testing are still underway, we ask you to understand that the actual update may be different from what we have shared in this note.

 

Before we end the note, we would like to introduce our new game, Summoners War: Lost Centuria.

Summones War: Lost Centuria is a strategic battle game focusing on real-time PvP battle. The game was designed by using the IP (intellectual property) of Summoners War: Sky Arena.

You will be able to meet the monsters that appear in Summoners War: Sky Arena with reinterpreted skills. In addition, 8 vs 8 battle with a counter system will surely be interesting to play out in a real-time battle against Summoners from around the globe!

Summoners War: Lost Centuria will be released to 174 countries on April 29th (UTC), so we highly recommend you to check it out for yourself and see how the same universe of Summoners War: Sky Arena is presented in the game.

 

There are many 7th anniversary special events that are going on in the game. We are happy to see our Summoners enjoying the events! 

As we always say, we are grateful for your support and interest to the game, and we will always do our best to provide fun and exciting content to all.

 

We will be back with another dev note soon! Thanks!