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[Developer’s Note] 1st Major Update: Rift Dungeon 2016.07.22

Greetings from Com2uS!

 

Hope you’ve been enjoying the Real-time Arena Test Service!

In the meantime, we’ve been going over all of the reviews you’ve left regarding the Real-time Arena in order to provide you with a better service!

The Real-time Arena will be improved with the new Quick Match feature, so please stay tuned for more info!

 

This time, there will be 3 developer’s notes since we have a lot to let you know about.

Today, we’ll be talking about the “Rift Dungeon”.

 

There are 5 locked areas surrounding the Raid in the Rift of Worlds. As many of you may have already noticed, a new dungeon will be available! This dungeon has unique characteristics compared to other dungeons.

Let’s find out what they are!

 

▶ Rift Dungeon Details

 

• Try to inflict the MAX Damage!

- In the Rift of Worlds Dungeon, you’ll be collecting the reward solely based on the amount of damage you inflict on the boss regardless of whether you clear the dungeon or not. In other words, the more damage you inflict, the more rewards you get!

 

 

 

- It’s possible to defeat the boss completely if you’re strong enough; however, the Rift of Worlds Boss will be revived 3 times, and the boss will become stronger each time he’s revived. The boss can also escape if you fail to completely defeat him during the designated phase.

 

- You’ll be able to inflict more damage when the boss is in a Groggy State, so it’s crucial to inflict as much damage as possible during this time.

I understand the word, “Groggy” may sound unfamiliar to you, but I’ll explain more on that below.

 

 

• Boss’s new Attack Pattern!

 

- The Rift of Worlds Boss is immune to all harmful effects, and he also has a different Attack Bar and skill usage. Please take a look at the images below for more info.

When the boss’s Attack Bar reaches where the skill icon is, the skill will be activated.

 

 

 

- And when the attack gauge reaches the end, the boss will use the Ultimate Skill and the Attack Bar will be reset. This process will be repeated.

 

 

 

- You may be wondering why the attack pattern has changed so much from the current attack pattern, but this was intended due to the Rift Dungeon battle process, so please keep reading!

 

 

• Let the Boss fall in the Groggy State before his Ultimate Skill is activated!

 

Since the boss’s Ultimate Skill can destroy the whole party, it’s important to prevent the boss from activating the Ultimate Skill. One of the ways to prevent him from using the Ultimate Skill is to defeat the Boss by reducing his entire HP before he uses the Ultimate Skill.

The defeated boss will fall into the Groggy State, and his Attack Bar will also reset.

 

 

The Groggy State will remain in effect for a designated time until the boss restores the HP. However, while the boss is in the Groggy State, he’ll be inflicted with even more damage than usual.

In other words, you’ll be able to inflict great damage eon the boss while preventing him from using the Ultimate Skill if you successfully make the boss fall into the Groggy State.

 

 

• 4 Groggies required for a Knock Out!

 

When the Groggy Time is over, the boss will become even stronger and the battle will restart.

Usually, the battle lasts until all allies are defeated, but you can completely defeat the boss if you make him fall in the Groggy State 4 times.

 

 

• Special Tips for the Rift Dungeon!

 

A total of 5 Rift Dungeons (Fire/Water/Wind/Light/Dark) will be open, and you must consider the attribute relations in order to strategize your battle wisely.

(You can enter all 5 dungeons at all times.)

In addition, each boss has different skills and Ultimate Skills. For example, a boss might summon various Bomb Monsters that will automatically explode or might also grant harmful effects that can be removed only when the ally’s HP is fully recovered.

 

Similar to the Raid, special effects will be activated according to how you place your allies in the frontline/ backline, so make sure to strategize your battle carefully!

 

 

▶ Rift Dungeon Rewards

The following is the list of rewards available from the Rift Dungeon.

 

1. Various material items for the new content, “Craft”

2. Various material items to make new Runes

3. Various material items that can be used to summon and strengthen the new content, “Homunculus”

 

Again with the new words, “Craft” and “Homunculus”!

The next two developer’s notes will be about “Craft” and “Homunculus”, so please stay tuned!

Craft is a system where you can make various items, Runes, and Buildings using the materials acquired via gameplay.

With the new “Rune” update, you’ll be able to select and craft the Rune Set of your choice!

Homunculus is a very special Monster that’s totally different from the current Monsters. They can be summoned and strengthened via Craft, and they will be playing a very important role in the game!

 

I’ll be covering more information on Homunculus in the next developer’s note in the near future!

Please note we’re running some final check-ups regarding the content above, and therefore, there may be changes to the content when the actual service begins.

 

Thank you for all of your support for Summoners War as always, and please stay tuned for the 2nd developer’s note (Craft System)!